+======================================+
| Bunny Bomber Public Release v1.00    |
| for Unreal Tournament v436           |
| by Kangus (Kangus@planetunreal.com)  |
| http://www.planetunreal.com/wod      |
+======================================+

Description:
=============

The Bunny Bomber:
Primary-- fires cute little bunnies with dynamite stuck up their arses. After hopping around for a while they will go boom in a big bloody explosion. If these bunnies happen to see another player nearby they will begin to agressively chase them.
Alt-- should you wish to prematurely detonate the bunnies, press this key and they will explode on next impact.

Notes on the Bunnies:
--The bunnies do not like water, slime, lava or any other liquids.... they move really slow through them.
--The bunnies may seem lethal and unstoppable, but dodging and a bit of sharp shooting will save you more often than not.
--The bunnies are also unable to see invisible people most of the time.
--The bunnies will mutate into a higher form of rabbit upon the utterance of a certain jellied food's name.

ToDo List:
===========
--Add Volatile Ammo support :)


History:
========
Current: v1.00 Public

Changes since Test #3:
--Icon improved
--Int file & mutators written

Changes since test #2:
--Bunnies no longer jump so damn high.....
--Bunny seeking code improved
--Bunnies may now be shot at and destroyed before they get to you
--Bunnies do not get stuck near as often as before
--New Weapon Skin!
--Bunny Damage reduced
--Alt fire sounds & animations removed
--Alt fire no longer locks up switching weapons
--Secret Snotbunny mode added
--Ammo amounts changed
--Loads of other tweaks I'm forgetting about

Changes since test #1:
--Bunnies now seek enemies rather than team mates in team games
--Bunnies cannot see players with UT invisibility 90% of the time
--Base bunny explosion damage lowered from 70 to 60
--Bunnies hopefully stay a tiny bit lower to the ground.


Known issues:
--the bunnies sometimes get stuck when hopping along. Not often enough to spoil the gun though.


Credits & Thanks:
==================
Credits:
--Concept, code & skins by Kangus

Thanks to:
--Nephilpal for teaching me so much
--Postal for his homing missile tutorial
--SamMaster for talking me through a few nasty bugs
--Smoke39 and the rest of the boyz from the WoD forum for beta testing

Permissions/Copyrights.
=========================
New code & skin design (c)2001 Justin Follis.

You are NOT allowed to commercially exploit this mod, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this mod through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

You may NOT use my code or anything along those lines without giving me proper credit.
Also, please contact me before publicly releasing anything using this code.

UnrealTournament (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed 
by GT Interactive Software, Inc. under license.  UnrealTournament and the 
UnrealTournament logo are registered trademarks of Epic Megagames, Inc. 
All other trademarks and trade names are properties of their respective own
